So what is Loop Hero? Well, it’s all about building what is essentially a dungeon for your dude to fight through. Every card in your deck is a piece of the dungeon you can place to make your journey harder, easier, or weirder. Every card is unique, which means every deck will give you a slightly different experience based on its make-up.
Unlike a regular Deck Builder, you aren’t crafting a complex series of combos and interactions purely to kill gribblies and grab gubbins. No, Loop Hero wants you to build a deck that kills you – but kills you slow enough that you can stifle the health loss over a long period, and then conquer it. Loop Hero is, at its heart, a Deck Builder. Similar in principle to a game like One Step From Eden or Slay The Spire. Heck, Dominion if you are properly old school. Before you head off on an expedition, you fiddle around with your cards and create the perfect 7-12 card deck and try and craft perfection. Oh, it’s also a Roguelite. Not in the sense that I didn’t like it for the first 10+ hours, or that the game was bad. Just that I didn’t know how I felt about the game – at all – and honestly, I still don’t know how I feel as I write this off the cuff review. One thing I do know, however, is that I kept coming back to it, and I couldn’t put the damn thing down. I am quite the opinionated fellow, and I tend to see the world with a black and white filter. This makes writing reviews pretty damn easy because I know what I like, and I know what I don’t. Loop Hero alluded me for many, many hours. As you play some more you'll unlock new cards so make sure to check on your deck regularly to ensure you have the best set-up possible.Review based off of experience playing Loop Hero on a Nintendo Switch. Play around with your layout and find what cards work best well together.
If you fill all eight spots, the treasury will empty giving you a ton of resources and new gear-though, this is a double-edged sword as it will also enable Gargoyles to spawn on the loop. Use Your Treasury Strategically - Treasuries give you resources every time you place a tile in one of the eight squares surrounding it.Luckily, this also works for Vampire enemies so placing a Vampire Mansion on a Swamp may be a good idea. That being said, on Swamp tiles Vampirism will not heal you, but rather will do the opposite and cause you to take damage. Vampirism Can Come Back to Bite You in the Butt - Vampirism is a great effect to have as it gives you a consistent source of health regen.
This'll be a lot easier if you understand how to get these resources using the cards in your deck.
Similarly, Meadows will transform into Blooming Meadows that do additional healing if you place them next to a non-meadow tile. For example, if you create a 3x3 block of Rocks/Mountains, they'll transform into a Mountain Top which will give you extra resources and occasionally spawn Harpies on your field.